A Quick Update On Input

Posted by CodeRedd on September 16, 2014

Hey there, game engine enthusiasts! I'm back with a short update on my progress. Yet another component of the ZFX game engine is all set, this time a module for handling inputs from keyboard, mouse, and gamepads. I've got another video posted giving a brief overview of it. This time I'm trying out a shorter video format to hopefully get a few more viewers interested in what I'm doing while still getting my point across effectively. The relatively uncomplex nature of the input module certainly helped with this as well. So, we'll see how it goes, and if you have any feedback please don't hesitate to contact me!

Unfortunately, this rather irregular update schedule will have to continue for the foreseeable future. After all, I am getting married next year, and possibly moving to a new city before then, so there is quite a lot of work to be done outside of this project. But I promise to still keep plugging away and giving you updates and news as frequently as I can! In my next update, look for completed audio playback work -- hopefully I'll see you again soon!

 

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