A Mission Statement

A few weeks ago, I promised that change would soon be coming to my work, and to this blog. I'm happy to say that the changes I have in the pipeline are well on their way! Unfortunately...as often happens with new and exciting projects, I…

Change Is Coming

I'm back from VidCon 2014 and in the coming days, I'm going to be making a few changes around here...

A Study In Shaders

After struggling through debugging some unexpected renderer bugs, I return with new knowledge of shaders: what they are, how they work, how they fit in to the 3D graphics pipeline, and more!

Back To Work With Another Experiment

After a hiatus of a few weeks, I'm back to work, completing the main core of the renderer that interfaces with Direct3D. I'm also continuing with my experimentation with the format of this blog...this week's blog update comes to you in the form of a…

Outdated?

When I began working on this project, I promised to offer my thoughts on how well the book 3D Game Engine Programming has held up over the years since its publication. While I am still far from completing the engine described in the book, as I reach…

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